CS6620 Project 5 - Triangular Meshes

Reference Scene without bounding box test, Bounce Count: 10 (Time to RayCast: 455s)

Reference Scene with bounding box test, Bounce Count: 10 (Time to RayCast: 68s)

Comparison of Ray-triangle intersection algorithms:

Algorithm Bounce Count Time to render (secs)
Ray-triangle intersection using plane intersection 10 68
Möller–Trumbore 10 33.75

Reference Scene with 100 samples per pixel, Bounce Count: 32 (Time to RayCast: 4 hours 55 minutes)

Stanford Bunny from the Stanford 3D Scanning Repository (Time to RayCast: 40 minutes)

Hardware Information:

MacBook Air (11-inch, Early 2015)

CPU: 1.6 GHz Intel Core i5, 4 threads

RAM: 4 GB 1600 MHz DDR3

Intel HD Graphics 6000 1536 MB

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